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Welcome to Introduction to Multimedia
This course provides participants with an overview of multimedia and its professional applications in training, education, marketing, and entertainment. Scanning images, digitizing video and audio, and exploring the design and production of interactive multimedia are the focus of this class. Includes technical/hardware considerations and production procedures pertinent to interactive multimedia.
"The multimedia revolution is not just about performing traditional tasks in new ways. It is also about creating new approaches to communication, commerce, education, and entertainment. Cell phones become text messengers, cameras, and video displays. E-commerce gives shoppers instant access to countless products and services complete with pictures, demos, reviews, and price comparisons. Classrooms lose their walls as digital media—graphics, animation, sound, and video—stream through electronic networks. New forms of entertainment, such as podcasts, video games, online poker tournaments, and interactive film, have transformed that industry as well. In these cases, and in many more, digital multimedia is changing the world by making it possible for users to interact with information in new ways."
-Introduction to Digital Multimedia, T.M. Savage and K.E. Vogel
Ebook in the UML library collection.
This ebook has a 3 simultaneous user limit. Click on the title and navigate to Download PDF Chapter. You can download 123 pages. When you click on the title 24 hours later, you will be allowed another 123 pages.
If you click on the ebook link and find you can't get access, there are 3 other users at that moment. Wait a while and try again.